IMA 89 — MOTION CAPTURE AND BASIC RIGGING FOR 3D MEDIA
Create fast and effective animation with motion capture, with a baseline understanding of how rigging contributes to successful motion capture. Rigging is a term used for 'making the 3D character animatable by building bones'. Students learn how to rig the face, body, and apply necessary movement constraints so that they understand how to move and edit motion capture data. Students also use available basic rigs for motion capture. Students will practice creating and editing motion capture for use in 3D media using motion capture suits and industry standard software. Student projects will focus on developing technical skills using industry-standard 3D software.