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VGD180 — Game Theory and Design Principles

3 credits · 3 hours

VGD 180 - Game Theory and Design Principles VGD 180 - Game Theory and Design Principles Description: Introduction to major topics in video game design, game design basics, designing a game, and working as a game designer. Emphasis on the principles of game design through identifying, comparing, and contrasting examples of design elements in various pre-existing games. Lecture: 3 Lab: 0 Course Content: Roles of game designer Structure of game Working with formal elements Working with dramatic elements Working with system dynamics Conceptualization Prototyping Digital Prototyping Playtesting Functionality, completeness, and balance Fun and accessibility Team structure Stages and methods of development Communicating game Ideas Learning

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