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VGD151 — 3D Modeling and Animation

3 credits · 3 hours

VGD 151 - 3D Modeling and Animation VGD 151 - 3D Modeling and Animation Description: Introduction to the techniques used to create 3D objects and animation for games, TV, and movies using professional 3D modeling and animation software. Includes modeling solid objects, object surfacing and shaders, object animation, lighting techniques, camera parameters, creation of environments, and the configuration of rendering engines. Lecture: 3 Lab: 0 Course Content: Software interface Files and projects 3D geometry Geometry manipulation tools Attribute Editor Object hierarchies Basics of materials Surface maps Animation timeline Key frames Lights and lighting types Camera parameters and properties Batch rendering Export objects File optimization Learning

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