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CPSI27703 — (was CPSC 2377) Introduction to Game Programming

Add to Bookmarks Three hours lecture. Three credit hours. Was CPSC 2377. Will explore concepts around the design and implementation of computer-game software. This will include GUI/Engine design model, basic 2d sprite animation, dynamic object management, component model, use of 3rd-party graphics and physics APIs, and basic design of non-player entities. Relevant software design patterns will be discussed.

Prerequisites: CPSI27603

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