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DGMD2740 — 3D Rendering

3 credits · 3 hours

( 2-2-0 ) 3 Credits UN This course introduces basic concepts and technique to simulate three-dimensional environments, and includes lighting, shading, and texturing. This course provides an overview of color concepts, and a variety of rendering methods, including ray tracing, radiosity, hardwarebased, image-based, and non-photorealistic rendering. Lighting and its effects will be explored. 3D software will be explored, including 3D Max, Maya, AfterEffects, Photoshop, Mari, Vray, and Mental Vray. This is a portfolio-building course, focused on learning-by-doing, and includes a lecture component. Pre-requisite(s): DGMD 2700 Concurrency: DGMD 2701 Co-requisite(s): None

Prerequisites: DGMD2700, DGMD2701

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