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INFO 2103 — – Game Design/Development

3 credits · 3 hours

The purpose of this course is twofold to provide a strong foundation in software engineering, programming, and the C# language; and to work on all major aspects of developing video games using the Unity 3D game engine. Hours: 48 Lecture Hours Prerequisite(s): INFO 1153, READ 1213 and COMP 1123, all with a grade of “C” or better Corequisite(s): None Offered: Spring

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