ART2640 — 3D Animation & Rigging
ART 2640 - 3D Animation & Rigging ART 2640 - 3D Animation & Rigging Application of the various methods for creating animation using 3D software, Including keyframing, simulations, and character set up with emphasis on applying traditional animation principles. Prerequisite: ART 1620 and ART 1630 Semesters all & Spring Click here for searchable class schedule
Prerequisites: ART1620, ART1630