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ART2640 — 3D Animation & Rigging

3 credits · 3 hours

ART 2640 - 3D Animation & Rigging ART 2640 - 3D Animation & Rigging Application of the various methods for creating animation using 3D software, Including keyframing, simulations, and character set up with emphasis on applying traditional animation principles. Prerequisite: ART 1620 and ART 1630 Semesters all & Spring Click here for searchable class schedule

Prerequisites: ART1620, ART1630

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