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ART1680 — Game Development

3 credits · 3 hours

ART 1680 - Game Development ART 1680 - Game Development Introduction to influential movements, principles, analysis, mechanics and theories of game play and development. Applied through a collaborative production workflow creating design documentation, and prototyping of physical and software based games. It is recommended students complete ART 1280 prior to taking this course. Prerequisite: ART 1630 Semesters pring Click here for searchable class schedule

Prerequisites: ART1630

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