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GAM120 — Introduction to Game Programming

3 credits · 5 hours

5 , 4 lecture periods 2 lab periods Introduction to game engine programming. Includes Unity game engine, Clanguage features, input interaction, object-oriented programming, using bitmaps, a particle engine, and integrating 3D models. If any recommended course is taken, see a financial aid or Veteran’s Affairs advisor to determine funding eligibility as appropriate. Course Learning

Prerequisites: GAM101, MAT142

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