SGD 111 — Intro. to Simulation and Game Development
2 3 3 Prerequisites: None Corequisites: None This course provides students with an introduction to simulation and game de - velopment. Topics include setting, storytelling, narrative, character design, inter- face design, game play, internal economy, core mechanics, game genres, AI, the psychology of game design and professionalism. Upon completion, students should be able to demonstrate knowledge of the major aspects of simulation and game design and development.