GAME127 — Game Mechanics 1
4 credits This course is an introduction to the elements of creating and modifying content and levels within the Unity Game Engine. Best practices for level creation and delivery will be examined, including importing 3D objects from Maya, applying textures, creating terrain and creating special effects. Emphasis will be placed on modifying existing Unity content and Environmental Design. Prerequisites: GAME 111 and GAME 124 Course
Prerequisites: GAME111, GAME124