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GAME2325 — 3D Animation II Character Setup

3 credits · 3 hours

GAME 2325 - 3D Animation II Character Setup GAME 2325 - 3D Animation II Character Setup Skinning and weighting, forward kinematics, inverse kinetics, constraints, expressions, scripting and driven keys, mesh deformers, morph targets/blend shapes, and animation user interfaces. Lecture Hrs. = 3, Lab Hrs. = 1 Prerequisite: GAME 1302 , GAME 1306

Prerequisites: GAME1302, GAME1306

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