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GAD 210 — 1 PRODUCTION STUDIO I . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2

CAREER AND ACADEMIC PATHWAYS Game Art & Design Production Certificate of Achievement Major Units: 16 (State Code: 42507; TOP Code: 061420; Academic Plan: C042507D) The Game Art & Design Production certificate of achievement pre - pares students for entry-level opportunities in the game industry and related fields in emerging interactive media. Students will learn how real-time interactive technology (game engines) are increas - ingly used to solve a variety of design and visualization problems for filmmaking, engineering, and architecture. Students will apply professional practices while learning how to utilize content cre - ation tools, design levels, game systems, and production plan - ning. The Production Studio series of courses are the culminating experience of the Game Art & Design Production certificate. This series of courses spans several semesters and brings together stu - dents from different disciplines who work together in small teams to develop 3D games, interactive media projects, or other media content. The Production Studio courses mirror the working environ - ment of professional studios: people with diverse backgrounds and talents collaborating together to meet client demands and produc - tion deadlines. PROGRAM STUDENT LEARNING OUTCOMES Upon successful completion of this program, students will be able to: 1. Gain the skills, knowledge, and experience necessary to seek entry level employment in the video game industry or interactive media or entry to a game

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