DART 161 — F Body Dynamic for Character Animation with Maya 3 Units
36 hours lecture and 54 hours lab per term. This is an intermediate course in character rigging and animation, focusing in body dynamics. In this class, students will continue to implement the movement-mechanics of characters in 3D space, in order to explore more in depth the action of forces to the body, forces such as gravity and weight, which are the foundations of the 12 Principles of Animation. Final animation renders will integrate additional media such as lighting and texturing, to be used in a variety of visual media, from films, television, consumer products to video games. (CSU) (Degree Credit)