CIS 1201 — Advanced Game Design 3 Credit Hours
This course covers advanced pre-production game design techniques. Topics include design principles, game loop and core mechanic flaws, in-game combat, in-game cameras, player/NPC movement, design proposal from Request For Proposal (RFP), pillars of game design, core loops, gameplay mechanics, narrative elements, product production phases, Game Design Documentation (GDD), game pitch, product presentations. and prototyping. (3 lecture hours)