ART 195 — 3D Modeling for Animation
This is the first course in the animation major sequence. It serves as an introduction to 3D computer animation, which adopts basic techniques developed in traditional model making and sculpture and applies those procedures to a virtual 3D environment. Emphasis will be placed on fundamental principles beginning with "Primitives" through intermediate approaches using "SubPatches." Other essential topics included are composition, surfacing, lighting, and rendering techniques.